* Product & Visual Design
* 3D Scene & Video
* Publication/Folder/Poster
# Dimensions
* Publication 152mm x 208mm / page
* Poster 420mm x 1050mm
* Folder 210mm x 297mm
The project hypothesizes a future model of the human hand by analyzing human behavior, the interaction between the human hand and the mobile phone. Through the analysis of changes and forms of bones, people's persistent dependence on technology products and possible effects on themselves can be reflected.
* Art Installation
* Video Design
* Scroll Printing/Poster/Diagram
# Dimensions
* Scroll 210mm x 4430mm
* Poster 2100mm x 1000mm
* Diagram 280mm x 380mm
Video Link
http://youtu.be/vI6_yn1fZ7A
* Prints: Poster/Sticker/Receipt/Monument
* Newspaper
* Publication
* Fonts
* Interactiver Video
* Questionaire
# Dimensions
* Publication 80mm x 105mm / page
* Newspaper 780mm x 540mm
* Poster 297mm x 220mm
* Monument 145mm x 280mm
* Sticker 30mm x 30mm
* Receipt 30mm width x Length Customisation
* Questionaire 297mm x 210mm
The project analyses the similarities in behavioural and psychological changes between the Beautiful Mouse and the Struggling People during their struggles to reflect whether the meaning of life is pursuit of a material life or happiness & stability.
* Game Demo
* Publication Design
* Poster Design
# Dimensions
* Publication 126mm x 200mm / page
* Poster 297mm x 420mm
Video Link
http://youtu.be/klFvMdJM6Qg
该产品已于2025年4月20日正式上市。
Independently responsible for the LED hardware screen of the Xiaomi Mijia 3rd generation wireless base station vacuum cleaner and the corresponding plugin UI and UE design work in the Mijia App. According to the feedback from internal test users, actively think and put forward feedback on the use experience and disassemble requirements and interaction pain points, and successfully complete optimization adjustments and modifications before going online.
This product was officially launched on April 20, 2025.
* APP UI Design
* Vacuum Cleaner and Station Hardware UI
该系列产品已于2025年6日正式上市。
Responsible for the software UI and UE design of the X series vacuum cleaners in Dreame Home. As the first-generation UI of the vacuum cleaners under the Deebot brand, this was a process of framework establishment and interface construction from scratch. And by drawing on the common design elements of the Deebot vacuum cleaner's family design language, the software interface design for the X series was produced.
This series of products was officially launched on June 2025.
* UI Design
该系列产品包括: 单机版 X1/X2/X3 基站版X3 Station/X2 Station
洗地附件版 X2 Aqua/X3 Aqua
该产品已于2025年5月于JD京东平台正式上市。
Independently responsible for the LED hardware screen design of the Dreame X series vacuum cleaners. Seeking changes and improvements from the old three-blade UI used by Dreame in the past, it also continues the digital motor design genes of the Dreame brand. This series of products include: single-machine version X1/X2/X3, base Station version X3 Station/X2 Station, and floor washing accessory version X2 Aqua/X3 Aqua
This product was officially launched on the JD platform in May 2025.
* LED UI Design
在此基础上,对视觉语言进行精细化革新:图标系统采用更具科技感的微曲面造型,线条粗细根据功能优先级进行梯度调整,运行状态指示的渐变色阶过渡也更清晰,既强化信息层级又提升视觉韵律。
为消除屏幕与机身的质感割裂,设计团队深度解析 Z50 系列的 CMF 方案,从视觉维度强化握持体验的延续性。让屏幕成为连接用户与机器的有机交互节点,而非孤立的功能显示装置。
该系列产品已于2025年6月正式上市。
Inheriting the Z series' classic design DNA, the LCD UI for Dreame Z50 vacuums upgraded from function focus to texture integration.
It keeps the Z series' concise interface logic and core function layout, ensuring familiar operation for existing users.
Visual tweaks include tech-inspired micro-curved icons, gradient line thickness by function priority, and clearer gradient status indicators—boosting info hierarchy and visual flow.
To unify screen and body texture, the team analyzed the Z50's CMF, enhancing visual continuity of the grip experience. The screen becomes an interactive link, not just a display.
The series launched in June 2025.
* LCD UI Design
由于设备搭载了全新的 BOE LCD 屏幕,我们重点针对屏幕特性展开了系统性分析:对比原屏幕,BOE LCD 在色域覆盖范围、色彩饱和度表现及明暗对比度等维度存在差异,可能导致原有 UI 设计在新屏幕上出现色彩偏色、视觉层次弱化等问题。基于此,我们从用户视觉体验出发,进行了多维度优化:一方面对界面基础色彩体系进行参数调校,通过调整主色调的明度曲线、优化辅助色的饱和度占比,确保核心视觉元素在新屏幕上的呈现效果与 Z 系列设计初衷一致。
另一方面针对高频交互场景(如图标显示、文字阅读、图片预览等),细化了元素的色彩适配规则,例如增强图标边缘的色彩对比度以提升识别度,优化文字与背景的色差值以保障可读性,最终在延续系列设计精髓的同时,让 UI 在新硬件载体上实现了更精准、更舒适的视觉表达。
In the UI optimization project for the Z40 Enhanced Edition, I was primarily responsible for overseeing the formulation and implementation of design strategies. The core design principle of this project was to carry forward the consistent visual DNA of the Z series—including the family-style interface layout logic, signature interactive animation language, and user-familiar functional module structure—thereby ensuring the coherence and recognition of the product series in terms of user perception.
Meanwhile, as the device was equipped with an all-new BOE LCD screen, we focused on conducting a systematic analysis of the screen's characteristics. Compared with the original screen, the BOE LCD exhibits differences in aspects such as color gamut coverage, color saturation performance, and light-dark contrast ratio, which might cause issues like color cast and weakened visual hierarchy in the original UI design when displayed on the new screen.
Based on this, we carried out multi-dimensional optimizations starting from the user's visual experience. On one hand, we adjusted the parameters of the basic color system of the interface: by modifying the lightness curve of the main color and optimizing the saturation proportion of auxiliary colors, we ensured that the presentation effect of core visual elements on the new screen remained consistent with the original design intention of the Z series. On the other hand, targeting high-frequency interaction scenarios (such as icon display, text reading, and image preview), we refined the color adaptation rules for elements. For example, we enhanced the color contrast at the edges of icons to improve recognition, and optimized the color difference between text and background to ensure readability. Ultimately, while preserving the essence of the series' design, the UI achieved a more accurate and comfortable visual expression on the new hardware carrier.
* UI Design